Showing posts with label Terraria. Show all posts
Showing posts with label Terraria. Show all posts

Thursday, 29 September 2022

Terraria is this game still gameplay worthy? updates ...

 

Terraria is a adventure land! A land of unique mystery! A land that's yours to shape, defend, and enjoy. Your options in Terraria have no limits . Are you an action gamer with an happy trigger finger? A builder? A collector? A explorer? There's something for everyone in this 2D game...

         
 (Terraria is adventure game)

Start by building basic shelter, then dig for ore and other resources. Discover and craft over 500 weapons of magic, ranged, melee and summon varieties, as well as armor, and use them to battle hundreds of different enemies. Soon you'll be going head-to-head with any of a dozen enormous bosses. Go fishing, ride a mount, find Floating Islands, build houses for helpful NPCs, and much, much more.

            (Source Google search)

The new Terraria 1.4.4 update patch notes are here for the Labor of Love launch, and they feature a whole host of new details alongside everything announced for Terraria update 1.4.4 previously. The huge patch for one of the best crafting games introduces hundreds of new items, a number of new blocks that in some cases dramatically alter the possibilities available to players, and a whole wealth of quality of life updates such as a massive Terraria inventory size upgrade.

         (Source internet search, there's many upgrades and weapons,etc.)


There’s almost too much in the full 1.4.4 patch notes to cover in a single update – however, the update post does reveal a few new details that we didn’t already know about. One particular new addition is an item called the Shellphone – a new upgrade to the Cellphone that now allows you to freely teleport between your original spawn location, your currently assigned bed, the ocean, and the underworld. Meanwhile, the Terraformer is a more potent version of the Clentaminator that allows for even speedier and more controlled environment manipulation.

Also unveiled is a new questline leading up to the ultimate Night’s Edge and Terra Blade weapons, with reworks to their component parts and additional changes designed to make the process of earning them feel “more important and meaningful to players who choose to take it on.” On the other side of things, the Golem and Duke Fishron boss fights have seen some notable buffs to make them more challenging encounters.

     (In game you can collect all sort of stuff from wood to cobwebs...)


Perhaps most excitingly for veteran players is the arrival of three new world seeds – one of which promises to be the most challenging version of Terraria ever. A ‘No traps’ seed does exactly what it says on the tin, making life smoother by removing all those pesky traps. ‘Don’t dig up’ starts you out in the underworld (complete with new early-game flora to help balance accordingly), and tasks you with reaching the terrifying heights of the surface layer, described as “a truly horrifying and inhospitable place that will test the mettle of even the most seasoned Terrarian.”

That’s not all, however, because the Zenith seed is upon us. This ‘Everything’ seed is described as “the true Magnum Opus of Terraria world seeds” and features a mashup of every single seed in the game (including the new Labor of Love) ones, along with some additional features unique to this extra-challenging seed. Re-Logic vice president Cenx notes that this mode also scales everything up – so normal difficulty acts like an expert world, expert becomes equivalent to a master world, and master difficulty will be a new ‘legendary’ difficulty world setting.

Updates provide new items and stuff but the game as a whole is still awesome same old same old...


Cubebloggame rating : 8.9/10




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